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Destiny |
30/04/2021-14:03:08 |
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It’s an issue all game makers face. They are, after all, small gods, constructing the rules and bounds of a reality. In previous Grand Theft Auto titles, for example, players were able to visit strip clubs, “kill” innocents and, in one notorious anecdote, pay for a prostitute and, after having sex with her, murder her to reclaim the money. In Grand Theft Auto IV, from 2008, which was game set in Liberty City, a fictional approximation of New York, players could hijack a helicopter and, if they so chose, fly it into a skyscraper. These particular actions are not stipulated by the game maker—they do not advance the player toward beating the game. But the world and its logic both facilitate them.
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